πŸ„Newbie Guide

πŸ“˜ About this Guide

This guide contains basic information on how to have a good start at Arunafeltz Midrate. It provides an overview of important features and where to find information.

πŸ› οΈ Arunafeltz Midrate Features

βš”οΈ Auto-Attack Feature

Auto Attack (sometimes called Auto Battle, Auto-Combat, or Auto Hunting) is a Arunafeltz Midrate feature that allows your character to fight monsters automatically without you needing to manually click basic attacks or skills. It’s widely used for grinding, leveling, and farming while reducing repetitive clicking.

βš™οΈ Core Auto-Attack Features

πŸ”Ή Time/Duration Limits

  • Auto‑attack features may be limited by daily hours (e.g., free hours plus purchasable extensions).

πŸ”Ή Automatic Attacking

  • Your character will continuously attack nearby monsters of your choice with basic attacks or configured skills.

πŸ”Ή Skill Automation

  • You can set certain attack skills to be used automatically when conditions are met.

  • Some systems also allow buff skills to be auto‑cast for combat buffs.

πŸ”Ή Potion & Healing Usage

  • Auto Attack systems often auto‑use HP/SP potions when your character drops below a set threshold.

πŸ”Ή Automatic Buffs & Items

  • Items that give buffs (e.g., speed or attack boosts) can be auto‑used if configured.

πŸ”Ή Monster Targeting

  • You can often select which monsters to target or ignore, making the auto attack smarter.

πŸ”Ή Loot Management

  • Items dropped by monsters can be set to be auto‑picked or ignored based on settings.

πŸ”Ή Teleport/Auto‑Move

  • Many autoattack systems include auto teleport or movement functions:

    • Teleport when no monsters nearby

    • Teleport when HP is low

    • Use teleport items/skills automatically

YOUTUBE Video Tutorial: https://www.youtube.com/watch?v=BoBvUB0fWRwarrow-up-right

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⛑️ Auto-Support Feature

The Auto-Support feature, available on Arunafeltz Midrate, lets you utilize a slave or support class while leveling or hunting monsters. With this feature, your slave can automatically cast healing and buff spells, as well as follow you while you explore dungeons. It also includes self-healing or automatic potion use when your HP drops below a set threshold.

βš™οΈ Core Auto-Support Features

πŸ”Ή Follow a target automatically β€” your support character tracks and stays with the chosen party member. πŸ”Ή Heal characters automatically β€” casts healing skills on the target (and itself) when HP drops below a configured percentage. πŸ”Ή Buff your allies automatically β€” selected buff skills are auto‑cast so long as they aren’t already active. πŸ”Ή Auto‑revive casualties β€” automatically resurrects your target if they die. πŸ”Ή Smart movement β€” tries to walk/teleport to keep up if the target changes map or moves far away.

YOUTUBE Video Tutorial: https://www.youtube.com/watch?v=esqGkbghxWEarrow-up-right

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πŸ’° Tax System

  • A percentage fee is deducted from sales money when you sell items through vending shops or trade transactions to help control inflation and keep the economy balanced.

  • This tax applies both when selling (you receive less than the list price) and often when buying from players/shops.

Example (typical on many servers):

  • Sellers pay ~5% of the total zeny earned from a sale as tax.

  • Buyers might also pay a ~5% tax when purchasing from player shops (depending on the server).

πŸ“‰ How it affects you

  • When you sell loot through NPC or market, you receive less than the listed price because the server takes a portion as tax before giving you the rest. The price may also vary depending on the quantity of loot held by the player.

  • This helps reduce excessive zeny flow into the economy and keeps item prices more stable.

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🧴 Potion Exchanger

Potions can be exchanged on a 1:1 basis. This system lets players trade potions they have for the ones they need most. It ensures that everyone can maintain their preferred supplies efficiently.

πŸšͺ Warper

The Warper can only teleport players to main towns, level 1 dungeons, and level 1 fields. This restriction helps prevent abuse of farming and MVP monster hunting.

⛑️ Healer

The Healer automatically restores your HP and SP to full. It also casts the Blessing and Agility Up buffs at no cost.

⛑️ Sitting Regeneration

If you sit, after 10 seconds you have a super regeneration that fills your HP / SP very fast. This values SP pool over SP regeneration at least for solo leveling. For mass parties you still want to have regeneration.

πŸ‘―β€β™‚οΈ Party features

  • Party EXP Bonus For every member in the party, all get a +15% EXP bonus. So at a full party, all get 280% EXP instead of 100%. This change values party size: filling a party with classes that don't contribute much still is an improvement. One special use case are parties like Sleeper Parties, where everyone levels on their own (and items are not shared) but they share EXP β€” even if the kill count differs, everyone levels faster than on their own.

  • Maximum Capacity A party can have a maximum of 15 members. No more than 15 players can join a single party. Party members can share experience only if their level difference does not exceed 10 levels.

πŸ“‹ Daily Mission

Daily missions (also called daily quests or daily commissions) are repeatable tasks that reset every day and give various rewards like experience, items, currency, and activity points when completed.

πŸ—‘οΈ Monster Hunting / Kill Quests

  • Kill a certain number or type of monster each day.

  • In some custom systems this is randomized with different targets daily.

πŸ“¦ Item Collection

  • Collect or turn in required items (dropped by monsters or gathered).

  • These tasks often reward crafting materials or currency.

πŸ›  Mission Boards

  • Mission boards where you can pick up to a set number (e.g., 10) of daily missions per day for EXP and rewards.

πŸ§ͺ Daily Commissions

  • Daily commissions are quests tied to commission tickets that reset daily; completing them gives EXP, items, Mission badge, and other growth rewards. The missions reset or change each day.

πŸ§‘β€πŸ€β€πŸ§‘ Guild Daily Tasks

  • Many versions add guild‑specific daily quests that reward guild contribution and sometimes personal

Reset NPC

This NPC, located in the Prontera Main Office, lets you reset your stats, skills, or both. You can use this feature as often as you like for a fee, with the first reset being free. It allows you to start with a beginner-friendly build and later switch to a late-game build once you have the necessary money and equipment.

πŸ§™ Choosing Your Class

Beginner Friendly Classes

Beginner-friendly classes are those that do not require expensive or high-end equipment to be effective. Some either have access to cheap but strong gear (like Archer and Swordsman classes) or do not rely heavily on equipment at all (such as Soul Linker, Ninja, or Priest).

Merchant

Everyone can benefit from a Merchant. Skills like Overcharge and Discount save a lot of money over time. Focus on STR for stats and avoid playing Merchant as your main class. If desired, consider starting a separate Merchant character for long-term benefits.


Knight

Knights are very beginner-friendly for farming. The Ahlspiess weapon allows fast kills on high-DEF monsters. A good beginner build is STR/AGI, as Flee is more helpful than VIT early on. Recommended skills: Bowling Bash or Brandish Spear.

  • Farming tip: The map Sleeper is ideal for raw Zeny, as they drop Great Nature.

  • Note: Due to a feature/bug, Brandish Spear can hit twice, allowing one-hit kills on Sleepers.


Crusader

Similar to Knight, Crusaders can equip Ahlspiess. Use Spear Quicken and fast auto-attacks. They are slower than Knights but do not rely on SP, making them beginner-friendly.


Hunter

Hunters are good starting characters. The Orc Archer Bow is cheap and strong, especially when paired with Elemental Converter. A Double Strafe Hunter build (high DEX, medium AGI, medium INT) works well for beginners.

  • Recommended hunting area: Hill Winds


Bard / Dancer

Similar to Hunters but with a higher SP pool. Highly requested in mass parties, making them easy and fast to level.


Soul Linker (Esma)

Esma Bolt Soul Linkers can survive well and deal huge single-target damage without needing equipment. They are fast to level and earn some money at Pinguicula.


Ninja (Magic)

Magic Ninjas deal strong ranged magic damage and have protective skills, so they don’t rely heavily on equipment or consumables (except cheap stones sold at Prontera Left Inn). They level quickly and can earn money at Pinguicula.


Priest

Priests are highly sought after in parties. They level fast and can support mercenaries for longer periods. However, they require experience to play effectively and are limited in solo money-making or hunting.


Other Classes

  • Rogue: Can be decent but lacks cheap, effective weapons.

  • Assassin: Not beginner-friendly.

  • Wizard / Sage: Less beginner-friendly than Ninja or Soul Linker.

  • Blacksmith / Alchemist: Lack cheap beginner weapons.

  • Monk: Requires funds for certain builds.

For detailed pros, cons, and builds for these classes, consult the individual class guides linked in the sources.

πŸ’° Beginner Money-Making

Just focus on killing monsters and collecting loot. Create a Merchant to sell your items, using the Overcharge skill to maximize your profits.

Repeatable EXP Quest

The mission board offers a repeatable daily quest that provides good EXP and supports your leveling progress.

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When above 90, save some zeny for your own rebirth. You will need 1,250,000 zeny.

πŸ”₯ Magma Dungeon

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  • We added more monsters to Magma Dungeon 2, allowing players to farm and level up simultaneously. Leveling in a party is especially beneficial, as parties receive an EXP Bonus.

  • With the large number of monsters and their fast respawn rate, Magma Dungeon is ideal for farming. Lordknight classes can efficiently kill monsters and earn Zeny from leeching players.

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