πNewbie Guide
π About this Guide
This guide contains basic information on how to have a good start at Arunafeltz Midrate. It provides an overview of important features and where to find information.
π οΈ Arunafeltz Midrate Features
βοΈ Auto-Attack Feature
Auto Attack (sometimes called Auto Battle, Auto-Combat, or Auto Hunting) is a Arunafeltz Midrate feature that allows your character to fight monsters automatically without you needing to manually click basic attacks or skills. Itβs widely used for grinding, leveling, and farming while reducing repetitive clicking.
βοΈ Core Auto-Attack Features
πΉ Time/Duration Limits
Autoβattack features may be limited by daily hours (e.g., free hours plus purchasable extensions).
πΉ Automatic Attacking
Your character will continuously attack nearby monsters of your choice with basic attacks or configured skills.
πΉ Skill Automation
You can set certain attack skills to be used automatically when conditions are met.
Some systems also allow buff skills to be autoβcast for combat buffs.
πΉ Potion & Healing Usage
Auto Attack systems often autoβuse HP/SP potions when your character drops below a set threshold.
πΉ Automatic Buffs & Items
Items that give buffs (e.g., speed or attack boosts) can be autoβused if configured.
πΉ Monster Targeting
You can often select which monsters to target or ignore, making the auto attack smarter.
πΉ Loot Management
Items dropped by monsters can be set to be autoβpicked or ignored based on settings.
πΉ Teleport/AutoβMove
Many autoattack systems include auto teleport or movement functions:
Teleport when no monsters nearby
Teleport when HP is low
Use teleport items/skills automatically
YOUTUBE Video Tutorial: https://www.youtube.com/watch?v=BoBvUB0fWRw
Notes & Tips
Auto attack is usually configurable. You donβt just turn it on; you set what actions it should do (skills, potions, targets).
βοΈ Auto-Support Feature
The Auto-Support feature, available on Arunafeltz Midrate, lets you utilize a slave or support class while leveling or hunting monsters. With this feature, your slave can automatically cast healing and buff spells, as well as follow you while you explore dungeons. It also includes self-healing or automatic potion use when your HP drops below a set threshold.
βοΈ Core Auto-Support Features
πΉ Follow a target automatically β your support character tracks and stays with the chosen party member. πΉ Heal characters automatically β casts healing skills on the target (and itself) when HP drops below a configured percentage. πΉ Buff your allies automatically β selected buff skills are autoβcast so long as they arenβt already active. πΉ Autoβrevive casualties β automatically resurrects your target if they die. πΉ Smart movement β tries to walk/teleport to keep up if the target changes map or moves far away.
YOUTUBE Video Tutorial: https://www.youtube.com/watch?v=esqGkbghxWE
Notes & Tips
Slave can heal, buff, and follow you automatically, however, requires enough SP/potions to operate continuously. Avoid dangerous maps where monsters deal instant high damage.
π° Tax System
A percentage fee is deducted from sales money when you sell items through vending shops or trade transactions to help control inflation and keep the economy balanced.
This tax applies both when selling (you receive less than the list price) and often when buying from players/shops.
Example (typical on many servers):
Sellers pay ~5% of the total zeny earned from a sale as tax.
Buyers might also pay a ~5% tax when purchasing from player shops (depending on the server).
π How it affects you
When you sell loot through NPC or market, you receive less than the listed price because the server takes a portion as tax before giving you the rest. The price may also vary depending on the quantity of loot held by the player.
This helps reduce excessive zeny flow into the economy and keeps item prices more stable.
Notes & Tips
Fees arenβt just arbitrary, theyβre part of economic balance to prevent runaway inflation and market manipulation.
π§΄ Potion Exchanger
Potions can be exchanged on a 1:1 basis. This system lets players trade potions they have for the ones they need most. It ensures that everyone can maintain their preferred supplies efficiently.
πͺ Warper
The Warper can only teleport players to main towns, level 1 dungeons, and level 1 fields. This restriction helps prevent abuse of farming and MVP monster hunting.
βοΈ Healer
The Healer automatically restores your HP and SP to full. It also casts the Blessing and Agility Up buffs at no cost.
βοΈ Sitting Regeneration
If you sit, after 10 seconds you have a super regeneration that fills your HP / SP very fast. This values SP pool over SP regeneration at least for solo leveling. For mass parties you still want to have regeneration.
π―ββοΈ Party features
Party EXP Bonus For every member in the party, all get a +15% EXP bonus. So at a full party, all get 280% EXP instead of 100%. This change values party size: filling a party with classes that don't contribute much still is an improvement. One special use case are parties like Sleeper Parties, where everyone levels on their own (and items are not shared) but they share EXP β even if the kill count differs, everyone levels faster than on their own.
Maximum Capacity A party can have a maximum of 15 members. No more than 15 players can join a single party. Party members can share experience only if their level difference does not exceed 10 levels.
π Daily Mission
Daily missions (also called daily quests or daily commissions) are repeatable tasks that reset every day and give various rewards like experience, items, currency, and activity points when completed.
π‘οΈ Monster Hunting / Kill Quests
Kill a certain number or type of monster each day.
In some custom systems this is randomized with different targets daily.
π¦ Item Collection
Collect or turn in required items (dropped by monsters or gathered).
These tasks often reward crafting materials or currency.
π Mission Boards
Mission boards where you can pick up to a set number (e.g., 10) of daily missions per day for EXP and rewards.
π§ͺ Daily Commissions
Daily commissions are quests tied to commission tickets that reset daily; completing them gives EXP, items, Mission badge, and other growth rewards. The missions reset or change each day.
π§βπ€βπ§ Guild Daily Tasks
Many versions add guildβspecific daily quests that reward guild contribution and sometimes personal
Reset NPC
This NPC, located in the Prontera Main Office, lets you reset your stats, skills, or both. You can use this feature as often as you like for a fee, with the first reset being free. It allows you to start with a beginner-friendly build and later switch to a late-game build once you have the necessary money and equipment.
π§ Choosing Your Class
Beginner Friendly Classes
Beginner-friendly classes are those that do not require expensive or high-end equipment to be effective. Some either have access to cheap but strong gear (like Archer and Swordsman classes) or do not rely heavily on equipment at all (such as Soul Linker, Ninja, or Priest).
Merchant
Everyone can benefit from a Merchant. Skills like Overcharge and Discount save a lot of money over time. Focus on STR for stats and avoid playing Merchant as your main class. If desired, consider starting a separate Merchant character for long-term benefits.
Knight
Knights are very beginner-friendly for farming. The Ahlspiess weapon allows fast kills on high-DEF monsters. A good beginner build is STR/AGI, as Flee is more helpful than VIT early on. Recommended skills: Bowling Bash or Brandish Spear.
Farming tip: The map Sleeper is ideal for raw Zeny, as they drop Great Nature.
Note: Due to a feature/bug, Brandish Spear can hit twice, allowing one-hit kills on Sleepers.
Crusader
Similar to Knight, Crusaders can equip Ahlspiess. Use Spear Quicken and fast auto-attacks. They are slower than Knights but do not rely on SP, making them beginner-friendly.
Hunter
Hunters are good starting characters. The Orc Archer Bow is cheap and strong, especially when paired with Elemental Converter. A Double Strafe Hunter build (high DEX, medium AGI, medium INT) works well for beginners.
Recommended hunting area: Hill Winds
Bard / Dancer
Similar to Hunters but with a higher SP pool. Highly requested in mass parties, making them easy and fast to level.
Soul Linker (Esma)
Esma Bolt Soul Linkers can survive well and deal huge single-target damage without needing equipment. They are fast to level and earn some money at Pinguicula.
Ninja (Magic)
Magic Ninjas deal strong ranged magic damage and have protective skills, so they donβt rely heavily on equipment or consumables (except cheap stones sold at Prontera Left Inn). They level quickly and can earn money at Pinguicula.
Priest
Priests are highly sought after in parties. They level fast and can support mercenaries for longer periods. However, they require experience to play effectively and are limited in solo money-making or hunting.
Other Classes
Rogue: Can be decent but lacks cheap, effective weapons.
Assassin: Not beginner-friendly.
Wizard / Sage: Less beginner-friendly than Ninja or Soul Linker.
Blacksmith / Alchemist: Lack cheap beginner weapons.
Monk: Requires funds for certain builds.
For detailed pros, cons, and builds for these classes, consult the individual class guides linked in the sources.
π° Beginner Money-Making
Just focus on killing monsters and collecting loot. Create a Merchant to sell your items, using the Overcharge skill to maximize your profits.
Repeatable EXP Quest
The mission board offers a repeatable daily quest that provides good EXP and supports your leveling progress.
When above 90, save some zeny for your own rebirth. You will need 1,250,000 zeny.
π₯ Magma Dungeon
Entering Magma Dungeon requires a fee. Players must pay 25,000 Zeny or use a Free Ticket to gain access.
We added more monsters to Magma Dungeon 2, allowing players to farm and level up simultaneously. Leveling in a party is especially beneficial, as parties receive an EXP Bonus.
With the large number of monsters and their fast respawn rate, Magma Dungeon is ideal for farming. Lordknight classes can efficiently kill monsters and earn Zeny from leeching players.
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